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Apple acquires RAC7, its first-ever video game studio

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Tags: rac7, separated by commas:apple, dark echo, acquisition, splitter critters, katamari damacy, here are 10 tags from the text, sneaky sasquatch, apple arcade, indie studios, gaming

Tags2: gaming, rac7, separated by commas:apple, dark echo, acquisition, splitter critters, katamari damacy, here are 10 tags from the text, sneaky sasquatch, apple arcade, indie studios

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Apple Acquires RAC7, The Behind-the-Scenes Masterminds of Sneaky Sasquatch

A Unique Move for Apple

In a surprise move, Apple has acquired the two-person video game developer behind its hit title, Sneaky Sasquatch, on Apple Arcade. This is the first time that Apple has made an acquisition in its history, and according to the company, it's a unique situation.

Who Are RAC7?

RAC7 is a small studio consisting of just two members who have previously worked on indie titles like Dark Echo and Splitter Critters. Their adventure game Sneaky Sasquatch was released in 2019 as an Apple Arcade exclusive and quickly became a fan favorite among the service's 71 launch titles.

A Breakout Hit

The acquisition is largely due to the success of Sneaky Sasquatch, which has received regular updates since its launch. According to Apple, the game was a breakout hit for the service, and the team will continue working on it as part of their new partnership with Apple.

What Does This Mean For Apple Arcade?

The acquisition doesn't necessarily signal a shift in Apple's gaming strategy, but rather a unique opportunity to help RAC7 grow their game. The company plans to continue delivering great experiences for Apple Arcade players through its vast library of games from top developers worldwide.

A Commitment To Indie Studios

This move comes as no surprise, given that Apple has consistently released new games on a monthly cadence and has been supporting indie studios like Lykke Studios and Triband Games since the service's launch. The partnership with RAC7 is just another example of this commitment to providing a diverse range of titles for its users.

The Future Of Gaming On Apple Arcade

While the acquisition may come as a shock, it highlights Apple's continued dedication to its gaming platform. With new games like Katamari Damacy and Space Invaders: Infinity Gene being released regularly, fans of the service can look forward to more exciting content in the future.

Conclusion

The acquisition of RAC7 by Apple marks a unique moment in the company's history, but it also underscores its commitment to supporting independent game developers like this talented two-person team. As Apple continues to grow and evolve, one thing is clear: the future of gaming on Apple Arcade looks bright.

Original page content Home GamingNews | Apple has acquired RAC7, the two-person video game developer behind Apple Arcade hit Sneaky Sasquatch. This is the first time that Apple has acquired a video game studio in its history, but the company describes the move as a unique situation. RAC7 is a two-person studio whose previous credits include indie titles Dark Echo and Splitter Critters. In 2019, the team released Sneaky Sasquatch as an Apple Arcade exclusive. The adventure game was a breakout hit among the service’s 71 launch titles, according to Apple, and it has received regular updates since launch. Now, the team will continue its partnership with Apple as an internal studio. “We love Sneaky Sasquatch and are excited that the 2-person RAC7 team has joined Apple to continue their work on it with us,” an Apple spokesperson tells Digital Trends. “We will continue to deliver a great experience for Apple Arcade players with hundreds of games from many of the best game developers in the world.” Related Best new movies to stream on Netflix, Hulu, Prime Video, Max (HBO), and more The acquisition doesn’t necessarily signal the beginning of a new gaming strategy for the tech giant. Apple notes that the move is a unique circumstance, as it saw an opportunity to help the team grow its game more on Apple Arcade. It says that it will continue to work with third-party studios big and small to create games for the service. Though the partnership may come as a shock to those who haven’t been following Arcade closely since its launch, it’s less surprising in context. When I spoke to Apple Arcade Senior Director Alex Rofman about the service last year, he cited Sneaky Sasquatch as one of the service’s major success stories (“We hear from customers all over the world whose kids want Sneaky Sasquatch birthday parties!” Rofman told Digital Trends at the time). RAC7 is just one of a handful of indie studios who has consistently developed for the service since its launch alongside names like Lykke Studios and Triband Games. Even if it’s a one-off acquisition, the move signals that Apple is still committed to its Arcade service, which continues to release new games on a monthly cadence. Recent additions have included a brand new Katamari Damacy game, a sequel to Xbox Live Arcade hit Space Invaders: Infinity Gene, and Apple Vision Pro exclusive Gears & Goo.

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